The Virtual Reality Oracle (VRO) project uses modern resources to explore the ancient world. It aims to enhance historical understanding of ancient Greek oracle consultation and the oracle of Dodona. It is also exploring the role of VR in classrooms, museums and cultural settings; and bringing a richer understanding of sensory processing and brain activity in users of VR.
Funded by the AHRC, and led by Esther Eidinow, a multi-disciplinary team of researchers from the universities of Bristol, Bath and KCL, has developed an accessible VR experience of visiting the ancient site of Dodona in the fifth-century BCE, as well as a set of teaching and learning resources; the team is conducting further research using the VR.
The VR experience draws on ancient evidence to imagine a visit to the oracle of Zeus at Dodona, c. 465 BCE: choose one of three pathways to meet other pilgrims to Dodona and hear their stories, before you pose your question to the priestesses of Zeus.
On this website you can find out more about the project, and the team’s research; explore the teaching resources; and download the VR apps.
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